<?xml version="1.0" encoding="UTF-8"?>
<krpano version="1.20.9">

    
  <!-- Spot Style - Default Point Spot Style -->


  <style name="IconDefaultPointSpotStyle"
         url="%FIRSTXML%/spots/hotspot_neutral_user_defaultpoint0.png"
         visible="false"
         edge="center"
         onhover="onhoverIconDefaultPointSpotStyle"
         onout="onoutIconDefaultPointSpotStyle"


         />
  <action name="onhoverIconDefaultPointSpotStyle">
    showtooltip('hotspot');
  </action>
  <action name="onoutIconDefaultPointSpotStyle">
    hideTooltip();



  </action>



    
  <!-- Spot Style - Default Point Spot Style 1 -->


  <style name="IconDefaultPointSpotStyle1"
         url="%FIRSTXML%/spots/hotspot_video_user_defaultpoint1.png"
         visible="false"
         edge="center"
         onhover="onhoverIconDefaultPointSpotStyle1"
         onout="onoutIconDefaultPointSpotStyle1"


         />
  <action name="onhoverIconDefaultPointSpotStyle1">
    showtooltip('hotspot');
  </action>
  <action name="onoutIconDefaultPointSpotStyle1">
    hideTooltip();



  </action>



<!-- ********** -->
<!-- Easy HTML Lightbox Plugin -->
<!-- id : easyhtmllightbox -->
<!-- ********** -->
<include url="%FIRSTXML%/graphics/easyhtmllightbox/easy_html_lightbox_vr.xml" />
<plugin name="easy_html_lightbox" url="%FIRSTXML%/graphics/easyhtmllightbox/easy_html_lightbox.js" keep="true" devices="html5" include_reset="false"  include_jquery="false" 
	theme="dark" 
	background_color="#1e1e1e"
	background_alpha="0.59999999999999998"
	stop_autorotate="true"
	apply_blur="true"
	plugin_font_name="inherit"
	info_box_style="style_1_fixed_expanded"
	
	info_box_style_font_name="inherit"
	info_box_style_btn_text="Go To"
	info_box_style_font_size="15"
	info_box_style_image_width="122"

	info_box_style_title_color="0x000000"

	info_box_style_bg_color="0xffffff"
	info_box_style_bg_alpha="1"
	info_box_style_text_color="0x000000"

	info_box_style_btn_bg_color="0xe7cd8e"
	info_box_style_btn_bg_alpha="1"
	info_box_style_btn_text_color="0x"
	
/>




<action name="kolorboxjsready_easyhtmllightbox"></action>


<action name="viewControlZoomIn">
	if(%1,
		if(%2,
			if(%2 LT view.fovmin,
				zoomto(get(view.fovmin));
			,
				if(%2 LT view.fov,
					zoomto(%2);
				);
			);
		,
			set(fov_moveforce, -1);
			delayedcall(0.1, viewControlZoomStop());
		);
	,
		set(fov_moveforce, -1);
	);
</action>
<action name="viewControlZoomOut">
	if(%1,
		if(%2,
			if(%2 GT view.fovmax,
				zoomto(get(view.fovmax));
			,
				if(%2 GT view.fov,
					zoomto(%2);
				);
			);
		,
			set(fov_moveforce, +1);
			delayedcall(0.1, viewControlZoomStop());
		);
	,
		set(fov_moveforce, +1);
	);
</action>
<action name="viewControlZoomStop">
	set(fov_moveforce, 0);
</action>

<action name="viewControlMoveUp">
	if(%1,
		if(%2,
			set(isfullvertical, false);
			ifnot(scene[get(xml.scene)].planar,
				sub(viewvfov, panoview.vmax, panoview.vmin);
				if (viewvfov == 180,
					set(isfullvertical, true);
				);
			);
			if(isfullvertical == false AND calc(view.vlookat-%2) LT view.vlookatmin,
				moveto(get(view.hlookat), get(view.vlookatmin));
			,
				moveto(get(view.hlookat), calc(view.vlookat-%2));
			);
		,
			set(vlookat_moveforce, -1);
			delayedcall(0.1, viewControlMoveVertStop());
		);
	,
		set(vlookat_moveforce, -1);
	);
</action>
<action name="viewControlMoveDown">
	if(%1,
		if(%2,
			set(isfullvertical, false);
			ifnot(scene[get(xml.scene)].planar,
				sub(viewvfov, panoview.vmax, panoview.vmin);
				if (viewvfov == 180,
					set(isfullvertical, true);
				);
			);
			if(sceneisfull360 == false AND calc(view.vlookat+%2) GT view.vlookatmax,
				moveto(get(view.hlookat), get(view.vlookatmax));
			,
				moveto(get(view.hlookat), calc(view.vlookat+%2));
			);
		,
			set(vlookat_moveforce, +1);
			delayedcall(0.1, viewControlMoveVertStop());
		);
	,
		set(vlookat_moveforce, +1);
	);
</action>
<action name="viewControlMoveLeft">
	if(%1,
		if(%2,
			set(isfullhorizontal, false);
			ifnot(scene[get(xml.scene)].planar,
				sub(viewhfov, panoview.hmax, panoview.hmin);
				if (viewhfov == 360,
					set(isfullhorizontal, true);
				);
			);
			if(isfullhorizontal == false AND calc(view.hlookat-%2) LT view.hlookatmin,
				moveto(get(view.hlookatmin), get(view.vlookat));
			,
				moveto(calc(view.hlookat-%2), get(view.vlookat));
			);
		,
			set(hlookat_moveforce, -1);
			delayedcall(0.1, viewControlMoveHoriStop());
		);
	,
		set(hlookat_moveforce, -1);
	);
</action>
<action name="viewControlMoveRight">
	if(%1,
		if(%2,
			set(isfullhorizontal, false);
			ifnot(scene[get(xml.scene)].planar,
				sub(viewhfov, panoview.hmax, panoview.hmin);
				if (viewhfov == 360,
					set(isfullhorizontal, true);
				);
			);
			if(isfullhorizontal == false AND calc(view.hlookat+%2) GT view.hlookatmax,
				moveto(get(view.hlookatmax), get(view.vlookat));
			,
				moveto(calc(view.hlookat+%2), get(view.vlookat));
			);
		,
			set(hlookat_moveforce, +1);
			delayedcall(0.1, viewControlMoveHoriStop());
			
		);
	,
		set(hlookat_moveforce, +1);
	);
</action>
<action name="viewControlMoveHoriStop">
	set(hlookat_moveforce, 0);
</action>
<action name="viewControlMoveVertStop">
	set(vlookat_moveforce, 0);
</action>

  <!-- Hide / Show Controls -->
  <action name="hideTourControls">set(tour_displaycontrols, false);events.dispatch(hidetourcontrols);</action>
  <action name="showTourControls">set(tour_displaycontrols, true); events.dispatch(showtourcontrols);</action>


  <!-- Fullscreen Management -->
  <action name="exitFullScreen" devices="fullscreensupport">set(tour_fullscreen,false);js(setFullscreen(false));</action>
  <action name="enterFullScreen" devices="fullscreensupport">set(tour_fullscreen,true);js(setFullscreen(true));</action>
  <action name="switchFullScreen">if(tour_fullscreen,exitFullScreen();,enterFullScreen(););</action>

  
  <events name="krpanoExitFullscreenEvent"
    onexitfullscreen="if(tour_fullscreen,exitFullScreenChangeEvent(););"
    keep="true" />

  <action name="exitFullScreenChangeEvent" devices="fullscreensupport">set(tour_fullscreen,false);events.dispatch(onexitfullscreen);</action>
  <action name="enterFullScreenChangeEvent" devices="fullscreensupport">set(tour_fullscreen,true);events.dispatch(onenterfullscreen);</action>
  <action name="exitFullScreenFallback">set(fullscreen,false);</action>
  <action name="enterFullScreenFallback">set(fullscreen,true);</action>
  
  <action name="resizeFullScreenEvent">delayedcall(0,updatescreen(););</action>

  <!-- Sounds Management -->
  <plugin name="soundinterface"
          preload="true"
          url.flash="%VIEWER%/graphics/soundinterface.swf"
          url.html5="%FIRSTXML%/graphics/soundinterface.js"
          rootpath="%$videos_sounds_path%/sounds/"
          backgroundsound=""
          backgroundsoundloops="true"
          bgsound="false"
          bgsoundpaused="false"
          bgsoundloopended="false"
          bgsoundtoforce = "false"
          volumeinitialized="false"
          autopause="true"
          autounlock="true"
          worldscale="1.0"
          started="true"
          keep="true"/>
  
  <events name="soundmanagementevents"
          onnewpano="if(plugin[soundinterface].started,playbackgroundsound(););"
          onxmlcomplete="soundinterfaceonxmlcomplete();"
          keep="true"/>
  
  <action name="soundinterfaceonxmlcomplete">
    ifnot(plugin[soundinterface].volumeinitialized,
      div(plugin[soundinterface].volume, tour_soundsvolume, 100);
      set(plugin[soundinterface].volumeinitialized,true);
    );
  </action>
  
  <action name="playsound3Dwhenpossible">
    set(really_play_sound, true);
    if (tour_current_played_sound,
      if (%1 == tour_current_played_sound,
        delete(tour_current_played_sound);
        set(tour_current_played_sound_state, 0);
        delete(tour_current_played_sound_paused);
        stopsound(%1);
        set(really_play_sound, false);
        if(%4,
          delete(tour_current_played_sound_pausesound);
          resumeTourSoundsActions(true,true,true,true,true);
        );
      );
    );
    if (really_play_sound,
      if (tour_current_played_sound,
        stopsound(get(tour_current_played_sound));

        ifnot(%4,
          if(tour_current_played_sound_pausesound,
            delete(tour_current_played_sound_pausesound);
            resumeTourSoundsActions(true,true,true,true,true);
          );
        );
      );
      if(%4,
        set(tour_current_played_sound_pausesound, true);
        pauseTourSoundsActions(true,false,true,true,true);
      );
      set(tour_current_played_sound, %1);
      if(tour_current_played_video,
        set(tour_current_played_sound_state, 2);
      ,
        set(tour_current_played_sound_state, 1);
      );
      set(tour_current_played_sound_paused, false);
      if (%3,
        div(volume, tour_soundsvolume, 100);
        if(%9 != null,
          if(%8 == 0,
            playsound_at_hv(%1, %2, %5, %6, 1000, true, get(volume), %7, stopsound3Dwhenpossible(%1,%4));
          ,
            playsound_at_hv(%1, %2, %5, %6, 1000, false, get(volume), %7, stopsound3Dwhenpossible(%1,%4));
          );
          setup3dsound(%1, 1.0, 1.0, inverse, HRTF);
        ,
          if(%8 == 0,
            playsound_at_hv(%1, %2, %5, %6, 1000, true, get(volume), %7);
          ,
            playsound_at_hv(%1, %2, %5, %6, 1000, false, get(volume), %7);
          );
          setup3dsound(%1, 1.0, 1.0, inverse, HRTF)
        );
      ,
        if(%6 != null,
          playsound(%1,%2,%5,stopsound3Dwhenpossible(%1,%4));
        ,
          playsound(%1,%2,%5);
        );
      );

      ifnot(tour_soundson,
        set(tour_current_played_sound_paused, true);
        pausesound(%1);
      );
    );
  </action>
  <action name="stopsound3Dwhenpossible">
    if (%1 == tour_current_played_sound,
      delete(tour_current_played_sound);
      set(tour_current_played_sound_state, 0);
      delete(tour_current_played_sound_paused);
      stopsound(%1);
      if(%2,
        delete(tour_current_played_sound_pausesound);
        resumeTourSoundsActions(true,true,true,true,true);
      );
    );
  </action>
  <action name="playbackgroundsound">
  if(playsound,
    if (xml.scene,
      if (scene[get(xml.scene)].backgroundsound,
        if (plugin[soundinterface].backgroundsound != scene[get(xml.scene)].backgroundsound,
          copy(plugin[soundinterface].backgroundsound, scene[get(xml.scene)].backgroundsound);
          copy(plugin[soundinterface].backgroundsoundloops, scene[get(xml.scene)].backgroundsoundloops);
          if (tour_soundson,
            set(plugin[soundinterface].bgsound, true);
            set(plugin[soundinterface].bgsoundpaused, false);
            set(plugin[soundinterface].bgsoundloopended, false);
            set(plugin[soundinterface].bgsoundtoforce, false);
            if(scene[get(xml.scene)].video == false OR (scene[get(xml.scene)].video == true AND scene[get(xml.scene)].scenevideomute == true),
              ifnot(plugin[soundinterface].backgroundsoundloops,
                playsound(bgsoundname, get(plugin[soundinterface].backgroundsound), get(plugin[soundinterface].backgroundsoundloops), stopbackgroundsoundoncomplete());
              ,
                playsound(bgsoundname, get(plugin[soundinterface].backgroundsound), get(plugin[soundinterface].backgroundsoundloops));
              );
            );
           ,
            set(plugin[soundinterface].bgsoundtoforce, true);
            set(plugin[soundinterface].bgsound, false);
          );
        ,
          if (tour_soundson,
            if((plugin[soundinterface].bgsoundpaused == true AND scene[get(xml.scene)].video == false) OR (scene[get(xml.scene)].video == true AND scene[get(xml.scene)].scenevideomute == true),
              resumesound(bgsoundname);
              set(plugin[soundinterface].bgsoundpaused, false);
            );
          ,
            set(plugin[soundinterface].bgsoundtoforce, true);
            set(plugin[soundinterface].bgsound, false);
          );
        );
      );
    );
  ,
    delayedcall(0.2, playbackgroundsound());
  );
  </action>
  <action name="stopbackgroundsoundoncomplete">
    if (plugin[soundinterface].backgroundsound,
    ifnot(plugin[soundinterface].backgroundsoundloops,
      set(plugin[soundinterface].backgroundsoundloops, true);
      set(plugin[soundinterface].bgsound, false);
      set(plugin[soundinterface].bgsoundpaused, false);
      set(plugin[soundinterface].bgsoundloopended, true);
    );
    );
  </action>
  <action name="resetbackgroundsoundifneeded">
    if (xml.scene,
      if (scene[get(xml.scene)].backgroundsound != scene[%1].backgroundsound,
        if(plugin[soundinterface].backgroundsound,
          stopsound(bgsoundname);
        );
        set(plugin[soundinterface].backgroundsound, "");
        set(plugin[soundinterface].backgroundsoundloops, true);
        set(plugin[soundinterface].bgsound, false);
        set(plugin[soundinterface].bgsoundpaused, false);
        set(plugin[soundinterface].bgsoundloopended, false);
      );
    );
  </action>
  <action name="pausebackgroundsound">
    if(plugin[soundinterface].backgroundsound,
      if (plugin[soundinterface].bgsound,
        if(plugin[soundinterface].bgsoundpaused == false AND plugin[soundinterface].bgsoundloopended == false,
          pausesound(bgsoundname);
          set(plugin[soundinterface].bgsoundpaused, true);
        );
      );
    );
    
  </action>
  <action name="resumebackgroundsound">
    set(bgSoundOnResume, true);
    set(forceBgSoundOnResume, true);
    if(layer[displayedStandardVideo],
    if(layer[displayedStandardVideo].pausebgsound AND tour_current_played_video,
      set(bgSoundOnResume, false);
      set(forceBgSoundOnResume, false);
    ););
    if(layer[webvideodisplay_player],
    if(layer[webvideodisplay_player].pausebgsound AND tour_current_played_web_video,
      set(bgSoundOnResume, false);
      set(forceBgSoundOnResume, false);
    ););
    if(tour_current_played_sound_pausesound AND tour_current_played_sound,
      set(bgSoundOnResume, false);
    );
    ifnot(plugin[soundinterface].backgroundsound AND scene[get(xml.scene)].backgroundsound,
      set(bgSoundOnResume, false);
    );
    if(videospots_playing GT 0,
      set(bgSoundOnResume, false);
      set(forceBgSoundOnResume, false);
    );
    if(bgSoundOnResume,
      if (plugin[soundinterface].backgroundsound,
        if (tour_soundson,
          if (plugin[soundinterface].bgsound AND plugin[soundinterface].bgsoundloopended == false,
            if((plugin[soundinterface].bgsoundpaused == true AND scene[get(xml.scene)].video == false) OR (scene[get(xml.scene)].video == true AND scene[get(xml.scene)].scenevideomute == true),
              resumesound(bgsoundname);
              set(plugin[soundinterface].bgsoundpaused, false);
          ,
            if(((plugin[soundinterface].bgsoundpaused == true OR plugin[soundinterface].bgsoundtoforce == true) AND scene[get(xml.scene)].video == false) OR (scene[get(xml.scene)].video == true AND scene[get(xml.scene)].scenevideomute == true),
              set(plugin[soundinterface].bgsound, true);
              set(plugin[soundinterface].bgsoundpaused, false);
              set(plugin[soundinterface].bgsoundloopended, false);
              set(plugin[soundinterface].bgsoundtoforce, false);
              ifnot(plugin[soundinterface].backgroundsoundloops,
                playsound(bgsoundname, get(plugin[soundinterface].backgroundsound), get(plugin[soundinterface].backgroundsoundloops), stopbackgroundsoundoncomplete());
              ,
                playsound(bgsoundname, get(plugin[soundinterface].backgroundsound), get(plugin[soundinterface].backgroundsoundloops));
              );
            );
          );
        );
      );
      
    ,
      if(forceBgSoundOnResume,
        playbackgroundsound();
        
      );
    );
  </action>
  <action name="preloadSounds">
    preloadsound("shutter.mp3");
  </action>

  <action name="play3DLocalSounds">
    if (xml.scene, if (scene[get(xml.scene)].haslocalsounds, playpanolocalsounds();););
  </action>
  <action name="stop3DLocalSounds">
    if (xml.scene, if (scene[get(xml.scene)].haslocalsounds, stoppanolocalsounds();););
  </action>
  <action name="resume3DLocalSounds">
    if (xml.scene, if (scene[get(xml.scene)].haslocalsounds, 
      set(kill3dSoundOnResume, true);
      if(layer[displayedStandardVideo],
      if(layer[displayedStandardVideo].pausebgsound,
      if(tour_current_played_video,
        set(kill3dSoundOnResume, false);
      );););
      if(layer[webvideodisplay_player],
      if(layer[webvideodisplay_player].pausebgsound,
      if(tour_current_played_web_video,
        set(kill3dSoundOnResume, false);
      );););
      if(tour_current_played_sound_pausesound,
      if(tour_current_played_sound,
        set(kill3dSoundOnResume, false);
      ););
      if(kill3dSoundOnResume,
        resumepanolocalsounds();
      );
    ););
  </action>
  
  <action name="pause3DLocalSounds">
    if (xml.scene, if (scene[get(xml.scene)].haslocalsounds, pausepanolocalsounds();););
  </action>
  <action name="set3DLocalSoundsVolume">
    if (xml.scene, if (scene[get(xml.scene)].haslocalsounds, setpanolocalsoundsvolume();););
  </action>
  
  <action name="playTourSounds">
    set(tour_soundson, true);
    events.dispatch(playtoursoundsevent);
    resumeTourSoundsActions(true,true,true,true,true);
  </action>
  
  <action name="stopTourSounds">
    set(tour_soundson, false);
    events.dispatch(stoptoursoundsevent);
    pauseTourSoundsActions(true,true,true,true,true);
  </action>
  
  <action name="setTourSoundsVolume">
    set(tour_soundsvolume, %1);
    events.dispatch(changetoursoundsevent);
    div(volume, tour_soundsvolume, 100);
    set(plugin[soundinterface].volume, get(volume));
    set3DLocalSoundsVolume();
  </action>
  
  <action name="playTourSoundsActions">
    if(%1,
      if(plugin[soundinterface],
        if(plugin[soundinterface].started,
        play3DLocalSounds();
        );
      );
    );
    if(%2,
      if(plugin[soundinterface],
        if(plugin[soundinterface].started,
          resumebackgroundsound();
        );
      );
    );
  </action>
  <action name="stopTourSoundsActions">
    if(%1,
      stop3DLocalSounds();
    );
    if(%2,
      stopSoundActionsSounds();
    );
    if(%3,
      stopVideoActionsSounds();
    );
    if(%4,
      pausebackgroundsound();
    );
  </action>
  <action name="resumeTourSoundsActions">
    if(%1,
      if(plugin[soundinterface],
        if(plugin[soundinterface].started,
        resume3DLocalSounds();
        );
      );
    );
    if(%2,
      resumeSoundActionsSounds();
    );
    if(%3,
      resumeVideoActionsSounds();
    );
    if(%4,
      if(%5,
        if(plugin[soundinterface],
          if(plugin[soundinterface].started,
            resumebackgroundsound();
          );
        );
      ,
        pausebackgroundsound();
      );
    );
  </action>
  <action name="pauseTourSoundsActions">
    if(%1,
      pause3DLocalSounds();
    );
    if(%2,
      pauseSoundActionsSounds();
    );
    if(%3,
      pauseVideoActionsSounds();
    );
    if(%4,
      if(%5,
        pausebackgroundsound();
      ,
        if(plugin[soundinterface],
          if(plugin[soundinterface].started,
            resumebackgroundsound();
          );
        );
      );
    );
  </action>

  <action name="stopSoundActionsSounds">
    if (tour_current_played_sound,
      delete(tour_current_played_sound_paused);
      stopsound(get(tour_current_played_sound));
      delete(tour_current_played_sound);
      set(tour_current_played_sound_state, 0);
    );
  </action>
  <action name="stopVideoActionsSounds">
    if(tour_current_played_video,
      if(layer[displayedStandardVideo],
        layer[displayedStandardVideo].stop();
        removelayer(displayedStandardVideo);
        if(layer[displayedStandardVideoOverlayButton], removelayer(displayedStandardVideoOverlayButton); );
        if(layer[displayedStandardVideoOverlay], removelayer(displayedStandardVideoOverlay); );
        delete(tour_current_played_video);
        set(tour_current_played_video_state, 0);
      );
    );
    if(tour_current_played_web_video,
      displayWebVideoObjectClose();
    );
  </action>
  <action name="resumeSoundActionsSounds">
    if (tour_current_played_sound,
      set(resumeSoundActionsVerification, true);
      if(tour_current_played_video,
        if(tour_current_played_sound_state LT tour_current_played_video_state,
          set(resumeSoundActionsVerification, false);
        );
      );
      if(resumeSoundActionsVerification,
        if (tour_soundson,
          if(tour_current_played_sound_paused,
            set(tour_current_played_sound_paused, false);
            resumesound(get(tour_current_played_sound));
          );
        );
      );
    );
  </action>
  <action name="resumeVideoActionsSounds">
    if(tour_current_played_video,
      set(resumeVideoActionsVerification, true);
      if(tour_current_played_sound,
        if(tour_current_played_video_state LT tour_current_played_sound_state,
          set(resumeVideoActionsVerification, false);
        );
      );
      if(resumeVideoActionsVerification,
        if (tour_soundson,
          if(device.flash OR (device.webgl AND !device.ios),
            div(volume, tour_soundsvolume, 100);
            set(layer[displayedStandardVideo].volume, get(volume));
          ,
            ifnot(device.ios,
              js(kpanotour.Sounds.startVideosSounds(get(volume)));
            ,
              if(tour_soundsvolume GT 0,
                set(layer[displayedStandardVideo].muted, false);
              ,
                set(layer[displayedStandardVideo].muted, true);
              );
            );
          );
        ,
          if(device.flash OR (device.webgl AND !device.ios),
            set(layer[displayedStandardVideo].volume, 0);
          ,
            ifnot(device.ios,
              js(kpanotour.Sounds.stopVideosSounds());
            ,
              set(layer[displayedStandardVideo].muted, true);
            );
          );
        );
      );
    );
  </action>
  <action name="pauseSoundActionsSounds">
    if (tour_current_played_sound,
      ifnot(tour_current_played_sound_paused,
        set(tour_current_played_sound_paused, true);
        pausesound(get(tour_current_played_sound));
      );
    );
  </action>
  <action name="pauseVideoActionsSounds">
    if(tour_current_played_video,
      if(device.flash OR (device.webgl AND !device.ios),
        set(layer[displayedStandardVideo].volume, 0);
      ,
        ifnot(device.ios,
          js(kpanotour.Sounds.stopVideosSounds());
        ,
          set(layer[displayedStandardVideo].muted, true);
        );
      );
    );
  </action>

</krpano>